#include #include typedef struct point3D{ char name; float x; float y; float z; } point3D; int main() { point3D *vp; vp = (point3D*) malloc(sizeof(point3D)); point3D p ; vp->name = 'V'; printf("Bitte x,y,z eingeben: \n"); scanf("%f",&vp->x); scanf("%f",&vp->y); scanf("%f",&vp->z); printf("Die Koordinanten von %c sind (%f, %f, %f) ",vp->name,vp->x,vp->y,vp->z); }